Searching targets, libraries, and objects – PB Docs 126

Searching targets, libraries, and objects

Global search of targets

You can search a target to locate where a specified text string
is used. For example, you could search for:

  • All scripts that use
    the SetTransObject function

  • All windows that contain the CommandButton cb_exit (all
    controls contained in a window are listed in the window definition’s
    source form in the library so they can be searched for as text)

  • All DataWindow objects accessing the Employee table
    in the database

note.png Working with targets

To see the pop-up menu that lets you perform operations on
a target, such as search, build, and migrate, you must set the root
of the System Tree or the view in the Library painter to the current
workspace.

Searching selected libraries and objects

You can also select a library or one or more PowerBuilder
objects to search. The following procedure applies whatever the
scope of your search is.

proc.png To search a target, library, or object for a text
string:

  1. Select the target, library, or objects
    you want to search.

    You can select multiple objects in the List view using Shift+click
    and Ctrl+click.

  2. Select Search from the pop-up menu or the PainterBar.

    The Search Library Entries dialog box displays.

    lib08.gif
  3. Enter the string you want to locate (the search
    string) in the Search For box.

    The string can be all or part of a word or phrase used in
    a property, script, or variable. You cannot use wildcards in the
    search string.

  4. In the Display group box, select the information
    you want to display in the results of the search.

  5. In the Search In group box, select the parts of
    the object that you want PowerBuilder to inspect: properties, scripts,
    and/or variables.

  6. Click OK.

    PowerBuilder searches the libraries for matching entries.
    When the search is complete, PowerBuilder displays the matching
    entries in the Output window.

For example, the following screen displays the results of
a search for the string garbagecollect:

lib09.gif

From the Output window, you can:

  • Jump to the painter
    in which an entry was created

    To do this, double-click the entry or select it and then select
    Edit from the pop-up menu.

  • Print the contents of the window

  • Copy the search results to a text file


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