Overview of class definition information
A ClassDefinition object is a PowerBuilder object that provides information
about the class of another PowerBuilder object. You can examine a
class in a PowerBuilder library or the class of an instantiated object.
By examining the properties of its ClassDefinition object, you can get
details about how a class fits in the PowerBuilder object hierarchy.
From the ClassDefinition object, you can discover:
- The variables, functions,
and events defined for the class - The class’s ancestor
- The class’s parent
- The class’s children (nested classes)
Related objects The ClassDefinition object is a member of a hierarchy of objects,
including the TypeDefinition, VariableDefinition, and ScriptDefinition
objects, that provide information about datatypes or about the variables,
properties, functions, and event scripts associated with a class
definition.
For more information, see the Browser or Objects
and Controls
.
Definitions for instantiated objects For each object instance, a ClassDefinition property makes
available a ClassDefinition object to describe its definition. The
ClassDefinition object does not provide information about the object
instance, such as the values of its variables. You get that information by
addressing the instance directly.
Definitions for objects in libraries An object does not have to be instantiated to get class information.
For an object in a PowerBuilder library, you can call the FindClassDefinition function
to get its ClassDefinition object.
Performance Class definition objects may seem to add a lot of overhead,
but the overhead is incurred only when you refer to the ClassDefinition
object. The ClassDefinition object is instantiated only when you
call FindClassDefinition or access the ClassDefinition
property of a PowerBuilder object. Likewise, for properties of the
ClassDefinition object that are themselves ClassDefinition or VariableDefinition
objects, the objects are instantiated only when you refer to those
properties.
Terminology
The class information includes information about the relationships
between objects. These definitions will help you understand what
the information means.
object instance
A realization of an object. The instance exists in memory
and has values assigned to its properties and variables. Object
instances exist only when you run an application.
class
A definition of an object, containing the source code for
creating an object instance. When you use PowerBuilder painters and
save an object in a PBL, you
are creating class definitions for objects. When you run your application, the
class is the datatype of object instances based on that class. In PowerBuilder,
the term object usually refers to an instance
of the object. It sometimes refers to an object’s class.
system class
A class defined by PowerBuilder. An object you define in a painter
is a descendant of a system class, even when you do not explicitly
choose to use inheritance for the object you define.
parent
The object that contains the current object or is connected
to the object in a way other than inheritance. This table lists
classes of objects and the classes that can be the parents of those
objects:
Object | Parent |
---|---|
Window | The window that opened the window.
A window might not have a parent. The parent is determined |
Menu item | The menu item on the prior level in the menu. The item on the menu bar is the parent of all the items on |
Control on a window | The window. |
Control on user object | The user object. |
TabPage | The Tab control in which the TabPage is defined or in which it was opened. |
ListViewItem or TreeViewItem | The ListView or TreeView control. |
Visual user object | The window or user object on which the user object is placed. |
child
A class that is contained within another parent class. Also
called a nested class. For the types of objects that have a parent
and child relationship, see parent.
ancestor
A class from whose definition another object is inherited.
See also descendant.
descendant
An object that is inherited from another object and that incorporates
the specifics of that object: its properties, functions, events,
and variables. The descendant can use these values or override them
with new definitions. All objects you define in painters and store
in libraries are descendants of PowerBuilder system classes.
inheritance hierarchy
An object and all its ancestors.
collapsed hierarchy
A view of an object class definition that includes information
from all the ancestors in the object’s inheritance tree,
not just items defined at the current level of inheritance.
scalar
A simple datatype that is not an object or an array. For example, Integer, Boolean, Date, Any,
and String.
instance variable and property
Built-in properties of PowerBuilder system objects are called
properties, but they are treated as instance variables in the class
definition information.
Who uses PowerBuilder class definitions
Most business applications do not need to use class definition
information. Code that uses class definition information is written
by groups that write class libraries, application frameworks, and
productivity tools.
Although your application might not include any code that
uses class definition information, tools that you use for design,
documentation, and class libraries will. These tools examine class
definitions for your objects so that they can analyze your application
and provide feedback to you.
Scenarios Class information might be used when developing:
- A custom object browser
- A tool that needs to know the objects of an application
and their relationships
The purpose might be to document the application or to provide
a logical way to select and work with the objects. - A CASE tool that deconstructs PowerBuilder objects,
allows the user to redesign them, and reconstructs them
To do the reconstruction, the CASE tool needs both class definition information
and a knowledge of PowerBuilder object source code syntax. - A class library in which objects need to determine
the class associated with an instantiated object, or a script needs
to know the ancestor of an object in order to make assumptions about
available methods and variables