Activating the object in the painter
The object in the OLE control needs to be activated so that
the server application can manipulate it. For the user, double-clicking
is the default method for activating the object. You can choose
other methods by setting the control’s Activation property,
as described in the preceding table. During development, you activate
the object in the Window painter.
To activate an OLE object in the Window painter:
-
Select Open from the control’s
pop-up menu.If the control is empty, Open is unavailable. You must select
Insert to assign an object to the control first.PowerBuilder invokes the server application and activates
the object offsite. -
Use the server application to modify the object.
-
When you have finished, deactivate the object
by clicking outside its hatched border.You can also choose Exit or Return on the server’s
File menu, if available.