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Chapter 15 Working with User Objects – PB Docs 115 – PowerBuilder Library

Chapter 15 Working with User Objects – PB Docs 115

Chapter 15 Working with User Objects

About this chapter

One of the features of object-oriented programming is reusability:
you define a component once, then reuse it as many times as you
need to without any additional work. User objects are one of the
best ways to take advantage of reusability in PowerBuilder. This
chapter describes how to define and use user objects.

Contents

Topic
About user objects
About the User
Object painter
Building a new user
object
Using inheritance
to build user objects
Using user objects
Communicating between a
window and a user object

Document get from Powerbuilder help
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