Defining user-defined functions
Contents
Although you define global functions in the Function painter and
object-level functions in the painter for a specific object, in both
cases you define and code the function in a Script view.
When you add a new function, a Prototype window displays above the
script area in the Script view. The fields in the Prototype window are
in the same order as the function’s signature:
-
The function’s access level, return type, and name
-
For each parameter, how it is passed, its datatype, and its
name -
The exceptions the function can throw, if any

The following sections describe each of the steps required to
define and code a new function:
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