Chapter 15 Working with User Objects – PB Docs 100

Chapter 15 Working with User Objects

About this chapter

One of the features of object-oriented programming is reusability:
you define a component once, then reuse it as many times as you
need without any additional work. One of the best ways to get reusability
in PowerBuilder is with user objects. This chapter describes how to
define and use user objects.

Contents

Topic
About user objects
About the User
Object painter
Building a new user
object
Using inheritance
to build user objects
Using user objects
Communicating between a
window and a user object

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